Quantum computers are currently available in very few labs and with major companies including the likes of Google and Nasa, but a new project dubbed ‘Qcloud’ aims to break those barriers by making quantum computing available to anyone and everyone.

University of Bristol announced the launch of Qcloud today at the British Science Festival 2013, with the goal of making quantum computing resources available to researchers across the globe. Claimed to be the first of its kind ‘open-access’ system, the quantum chip his located at the Centre for Quantum Photonics at the University of Bristol and researchers can remotely access the processor over the internet for their computational needs.

Those looking to try out their quantum-mechanical ideas on the processor would be required to first practice and hone their skills using an online simulator. The university has made available tutorials using which researchers can learn how to tune the processor and change its output as required. Once they are confident of their skills researchers can ask for permission to access the real quantum photonic chip.

The team behind the project believes that the limited availability of quantum computers would deter extensive research and there would be shortage of skilled quantum researchers, engineers and programmers once quantum computers actually make it to the main stream. Through Qcloud the team is keen to open up quantum computing research and make it available to as many researchers, engineers, entrepreneurs and engineers as possible.

Using Qcloud programmers could be sitting anywhere in the world – in a bus, café or their own labs – and running their programs on the quantum chip located at University of Bristol using their mobile device. Professor Sir Paul Nurse, Nobel Laureate and President of the Royal Society said, “it is very exciting to see this kind of technology being made accessible, not only to research institutions, but to the next generation of scientists.”

In other quantum news, researchers have managed to turn the whole QKD problem in a client-server architecture, splitting the overall work by assigning the heavy-lifting part to the server-side whereas the handheld client – be it smartphone, tablet or any other such device – is only required to carry out the last bits of the work, thus making it possible for handhelds to communicate using the uncrackable quantum cryptography.